Last Habitat: Deep Sea Defense

The longest I’ve worked on a game. We worked on it for about half a year, finishing in spring 2018.

Last Habitat is a tower defense game set in a post-apocalyptic world, where the last of humanity has moved underwater. Mutated giant fish will come at your colony in waves, and you must defend it by building defensive towers around the path the fish use.

Done in a team of five, I focused on level design, programming the tower functionalities, integrating animations, implementing the endless level and doing the Google Play integration for achievements.

The game used to be available on Google Play, but as it was on our schools account, it seems to have been removed by now.

Mark