Lauri Leponiemi: Gameplay Programmer
Hello. I’m Lauri Leponiemi, a 32-year-old guy from Tampere, Finland. I’m looking for my first job in game development (more specifically Unity3D and C#-programming). I have the most experience with Gameplay Programming and Level Design. Here I have 8 projects, which I think are the most important / most interesting that I have worked on. I have a few more games up on my itch.io page and my GGJ page.
 

Swift: Galaxy Trails

This is a game I worked on during a three month work try-out in Brakesoft Ltd in early 2021.

Swift: Galaxy Trails is a 3D action runner. Set in a sci-fi world, the player runs through multiple levels set in various environments collecting tasty seeds and avoiding obstacles. Every now and then they will face a boss fight, needing to dodge projectiles shot their way and then shooting back. The game also has crafting, daily rewards and in-app purhaces.

Made in a large team of varying size. I worked on implementing a boss fight.

Download from Google Play.
Or Apple Appstore.
Last Habitat: Deep Sea Defense

The longest I’ve worked on a game. We worked on it for about half a year, finishing in spring 2018.

Last Habitat is a tower defense game set in a post-apocalyptic world, where the last of humanity has moved underwater. Mutated giant fish will come at your colony in waves, and you must defend it by building defensive towers around the path the fish use.

Done in a team of five, I focused on level design, programming the tower functionalities, integrating animations, implementing the endless level and doing the Google Play integration for achievements.

The game used to be available on Google Play, but as it was on our schools account, it seems to have been removed by now.

Mark